Releases: cataseven/Strip-Card
✨ New Features & 🐛 Bug Fix
New Features
Hide When Empty
The card can now completely hide itself when all entities are filtered out by visible_if. No more empty cards taking up space on your dashboard.
type: custom:strip-card
title: ""
hide_when_empty: true
entities:
- entity: sun.sun
name: Sun
visible_if: "{{ float(states('sensor.temperature')) > 23 }}"
When at least one entity becomes visible again, the card reappears automatically. Available in the editor under Toggles.
Click to Pause/Resume
You can now click the card to pause and resume scrolling. Click once to stop, click again to start.
pause_on_click: trueClicking on an entity still triggers its tap action as usual — the pause toggle only activates when you click the space between items or on the separator. Works alongside pause_on_hover. Available in the editor under Toggles.
Bug Fixes
Separator Spacing
Fixed uneven spacing around the separator character. Previously, the gap after the separator was roughly twice the size of the gap before it. The separator is now rendered as an independent element with equal spacing on both sides.
✨ New Features & 🔧 Improvements
HA 2026.4 Compatibility
Strip Card editor now fully works with Home Assistant 2026.4. All input fields, dropdowns, toggles, and entity pickers render correctly after the migration.
Redesigned Editor
The card editor has been completely redesigned with a modern, clean interface.
- Tabbed layout — Global Settings are organized into four tabs: Layout, Toggles, Sizing, and Colors. No more endless scrolling through settings.
- Entity tabs — Each entity now has its own tabs: General, Display, Colors, and Actions. Related settings are grouped together.
- Friendly names — Entity headers in the editor now show the entity's friendly name instead of the entity ID.
- Native controls — Dropdowns, text fields, and toggle switches work reliably across all HA versions.
New Features
Separator Styling
You can now customize the separator character's appearance independently from the rest of the card:
- Separator color — Any CSS color value or theme variable (e.g.
var(--primary-color)) - Separator font size — Independent from the card's main font size
- Separator font weight — Choose from Light, Normal, Medium, Semi-Bold, Bold, or Black
These options are available under Global Settings → Sizing (weight & font size) and Global Settings → Colors (color).
Changed Defaults
The following defaults have been updated for a better out-of-the-box experience:
| Setting | Old Default | New Default |
|---|---|---|
| Show icon | Off | On |
| Fading edges | Off | On |
| Badge background | Background color | Primary color |
| Badge value color | Text color | Primary color |
| Badge label color | Secondary text | Primary text |
Note: These changes only affect newly created cards. Your existing cards will keep their current settings.
Bug Fixes
- Fixed entity picker not appearing in the editor
- Fixed dropdown menus not responding to clicks
- Fixed input field backgrounds blending into the card background
- New entities added via the editor no longer create unnecessary
nullfields in YAML
🐛 Bug Fix
⤴️Improvements and 🛠️ Bug Fix
🛠️ Bug Fix
- Bug fix for the templating Bug
- UI Editör CSS update for more fresh look
- Optimization for slow systems. Expecting less CPU and RAM consumption
Hot fix on V2.0.2
Hot fix on V2.0.2
🚀 New
🔁 repeat_on: repeat an entity config over an array
You can now fan out a single entity configuration into multiple “virtual items” based on an array returned by a template.
- Add
repeat_onto an entity entry. - The
repeat_ontemplate should return an array (e.g., an attribute that contains a list of objects). - The card will render one ticker item per array element.
This unlocks use cases like:
- Weather alert lists (attribute arrays)
- To-do lists
- Forecast arrays
🧩 Template variables (available when repeat_on is used)
When an entity uses repeat_on, the following variables are injected into templates:
- 🧱
item— the current array element (often an object) - 🔢
index— the 0-based index of the item - 🏷️
entity— the entity id of the source entity (e.g.,sensor.nws_alerts) - 📦
stateObj— the full state object for that entity
These variables can be used in:
visible_ifvalue_templatenameunit- Color fields (
*_color,badge_*), andicon
🧪 Example
If your sensor returns below attributes
Alerts:
- Event: Cold Weather Advisory
ID: 66aebbdf-c1cf-7004-04ac-7946e90c7c17
URL: >-
https://api.weather.gov/alerts/urn:oid:2.49.0.1.840.0.c9655a94fdf1f8075e3ee0334a04035d67c91766.001.1
Headline: COLD WEATHER ADVISORY REMAINS IN EFFECT UNTIL NOON CST MONDAY
Type: Update
Status: Actual
Severity: Moderate
Certainty: Likely
Sent: "2026-01-18T13:41:00-06:00"
Onset: "2026-01-18T13:41:00-06:00"
Expires: "2026-01-18T21:45:00-06:00"
Ends: "2026-01-19T12:00:00-06:00"
AreasAffected: >-
West Polk; Norman; Clay; Kittson; Roseau; Lake Of The Woods; West
Marshall; East Marshall; North Beltrami; Pennington; Red Lake; East Polk;
North Clearwater; South Beltrami; Mahnomen; South Clearwater; Hubbard;
West Becker; East Becker; Wilkin; West Otter Tail; East Otter Tail;
Wadena; Grant; Towner; Cavalier; Pembina; Benson; Ramsey; Eastern Walsh
County; Eddy; Nelson; Grand Forks; Griggs; Steele; Traill; Barnes; Cass;
Ransom; Sargent; Richland; Western Walsh County
Description: |-
* WHAT...Very cold wind chills as low as 40 below expected.
* WHERE...Portions of central, north central, northwest, and west
central Minnesota and northeast and southeast North Dakota.
* WHEN...Until noon CST Monday.
* IMPACTS...The dangerously cold wind chills as low as 40 below zero
could cause frostbite on exposed skin in as little as 10 minutes.
Instruction: |-
Use caution while traveling outside. Wear appropriate clothing, a
hat, and gloves.
- Event: Blizzard Warning
ID: 2274a010-f718-6266-76a7-5af3756f64ab
URL: >-
https://api.weather.gov/alerts/urn:oid:2.49.0.1.840.0.713fd1c091afc8d7b3dfdd2926996c99e484b2d7.002.1
Headline: BLIZZARD WARNING REMAINS IN EFFECT UNTIL 9 PM CST THIS EVENING
Type: Update
Status: Actual
Severity: Extreme
Certainty: Likely
Sent: "2026-01-18T13:40:00-06:00"
Onset: "2026-01-18T13:40:00-06:00"
Expires: "2026-01-18T21:00:00-06:00"
Ends: "2026-01-18T21:00:00-06:00"
AreasAffected: >-
Norman; Clay; Roseau; East Marshall; Pennington; Red Lake; East Polk;
Mahnomen; West Becker; Wilkin; West Otter Tail; Grant; Barnes; Cass;
Ransom; Sargent; Richland
Description: |-
* WHAT...Blizzard conditions. Additional snow accumulations up to
one inch. Winds gusting as high as 55 mph.
* WHERE...Portions of northwest and west central Minnesota and
southeast North Dakota.
* WHEN...Until 9 PM CST this evening.
* IMPACTS...Whiteout conditions are expected and will make travel
treacherous and potentially life-threatening.
Instruction: |-
Persons should consider delaying all travel. Motorists should use
extreme caution if travel is absolutely necessary.
configuration_type: GPS Location
gps_location: 46.7258996,-97.1193751
attribution: Data provided by Weather.gov
icon: mdi:alert
friendly_name: NWS Alerts Alertstype: custom:strip-card
entities:
- entity: sensor.nws_alerts
repeat_on: "{{ state_attr(entity, 'Alerts') }}"
value_template: "{{ item.Description }}"
name: "{{ item.Headline }}"
visible_if: "{{ item.Status == 'Actual' }}"
duration: "0"
separator: "|"
font_size: 20px
scroll_speed: "100"
grid_options:
columns: full
rows: auto✅ Example: Weather Attributes Strip
type: custom:strip-card
entities:
- entity: weather.home
name: Temp
attribute: temperature
unit: "{{ state_attr(entity, 'temperature_unit') }}"
- entity: weather.home
name: Feels
attribute: apparent_temperature
unit: "{{ state_attr(entity, 'temperature_unit') }}"
- entity: weather.home
name: Dew
attribute: dew_point
unit: "{{ state_attr(entity, 'temperature_unit') }}"
- entity: weather.home
name: Humidity
attribute: humidity
unit: "%"
- entity: weather.home
name: Clouds
attribute: cloud_coverage
unit: "%"
- entity: weather.home
name: UV
attribute: uv_index
- entity: weather.home
name: Pressure
attribute: pressure
unit: "{{ state_attr(entity, 'pressure_unit') }}"
- entity: weather.home
name: Wind
value_template: >-
{{ state_attr(entity, 'wind_speed') }} {{ state_attr(entity,
'wind_speed_unit') }}
- entity: weather.home
name: Gust
value_template: >-
{{ state_attr(entity, 'wind_gust_speed') }} {{ state_attr(entity,
'wind_speed_unit') }}
- entity: weather.home
name: Visibility
attribute: visibility
unit: "{{ state_attr(entity, 'visibility_unit') }}"📨 Message if template is empty
- you can use
empty_messagein case your template may returns null for a while.
👁️ Visibility semantics
- ✅
visible_ifis evaluated per item (usingitem,index, etc.). - 🚫 If
repeat_onreturnsundefined,null,false, an empty string, or an empty array, the entity produces no items (it will not be visible).
🛠️ Editor
-
🧰 Added a new UI field in the entity editor:
- “Repeat on (template returns array)”
✅ Backwards compatibility
- Existing configurations without
repeat_oncontinue to behave as before. repeat_onis optional; when omitted, the entity renders as a single item.

