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Migrate agent instructions to AGENTS.md
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#87:
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tune: widen city vision to radius 5
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feat: fog of war — remembered terrain, live units, ranged sight
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feat: fog of war — remembered terrain, live units, ranged sight
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feat: gate terrain behind live vision and let armies see
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feat/ephemeral-vision
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feat: generate the world map on the server
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feat/server-generated-terrain
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chore: updating CLAUDE.md file
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chore: updating CLAUDE.md file
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feat: troops & armies (existence phase, no combat) (#12)
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#77:
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feat: let owners inspect their own out-of-vision armies; add troops d…
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feat/troops-armies
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fix: removing deletion of city / town centers
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chore: serve /metrics and /healthz from the RPC port; declare it to n…
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Graph Update: go_modules in /. #1427511496
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feat: expose Prometheus metrics on :9090
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fix: restore city publish on real building state changes
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feat: batch city stream pushes; clean up Register with validation + d…
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balance: lower gold production 40%; batch user stream updates
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feat: graceful shutdown on SIGINT/SIGTERM with stream cancellation
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fix: stop double-creating test-user actors on boot, and capital-edge …
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fix: seed prebuilt farm production to dodge startup race
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feat: tie population growth to local food surplus, slow base rate
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fix: enforce 1-tile gap from map boundary in canPlace
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