Releases: codemann8/ALttPDoorRandomizer
Releases · codemann8/ALttPDoorRandomizer
ALttPOverworldRandomizer 0.7.0.1
- Fixed buggy sprites in post-Aga Zora's Domain
- Fixed L/R map switch when in special OW screens
- Fixes issue not able to screen transition if bumped by enemy in water
ALttPOverworldRandomizer 0.7.0.0
- New OW Layout Shuffle Mode: Grid
- Implemented Fog of War for Tile Flip
ALttPOverworldRandomizer 0.6.1.11
- Fixed bonk drops duplicate counting and potentially overwriting arbitrary values
- Fixed boss icons on dungeon map check
- Fixed dungeon counters to autotrack correctly
- Key and chest counts in menu now display consistently (must have dungeon item or have visited dungeon to see the HUD)
- Money balancing will fail in less scenarios
- Fixed issue with Sanc pots not collecting
- Enemizer now allows more enemies on water
- Fix infinite pit fall issue with Old Man follower location
- Fix bad overworld tilemap drawing on HC and Pyramid screens in OW Layout Shuffle
ALttPOverworldRandomizer 0.6.1.10
- Emergency fix for bonk functionality
ALttPOverworldRandomizer 0.6.1.9
- Fixed follower shuffle placement errors
- Fixed pseudoboots ability to open Kings Tomb
- Implemented better accurate coordinates on map check locations
- Fixed janky icons on zoomed-in map check screen
ALttPOverworldRandomizer 0.6.1.8
- Fixed follower placement and logic
- Fixed error with HC Courtyard Tree Pull
ALttPOverworldRandomizer 0.6.1.7
- ~Merged in DR v1.5.2~
- Reverted key count update
ALttPOverworldRandomizer 0.6.1.6
- Fixed bonk drop sparkles in DW
- ~Merged in DR v1.5.1~
- Fixed key count issues
ALttPOverworldRandomizer 0.6.1.5
- Fixed error with non-prize shuffle
ALttPOverworldRandomizer 0.6.1.4
- Fixes for Glitched Rain State (Bonk Shuffle included)
- ~Merged in DR v1.5.0~
- GT Key Logic fix
- New HUD key count behavior
- Pot uncoloring on collection