Releases: codingcat2468/GlowingItems
Releases · codingcat2468/GlowingItems
Release list
Release v1.0.3
This release comes with a few bugfixes and the following new features:
- GlowingItems now completely uses client-side blocks using packets. This means your world is now completely safe from any bugs that cause light blocks to override any other blocks in your world.
- Introducing support for dropped items! Starting with version 1.0.3, dropped items can now also glow, which can be toggled in the config.
- New config option for the radius dropped items are checked around a player:
entity-scan-box-sizecan be used to set the distance in which the plugin will update light for dropped items. This option defaults to 30 blocks and should not be set too high to prevent performance issues.
Release v1.0.2
What is new in this version:
- The plugin now supports individual light levels for materials
- Configuration files from v1.0.1 and lower will be migrated to the new format which supports the individual light levels
- A lot of fixes to light updating and standing in transparent blocks (like grass)
Release v1.0.1
This version includes the following things:
- I fixed a bug where standing in a block like water will make it disappear
- Items can also glow when held in the second hand
- Light can also show when standing in a block like water
Release v1.0.0
This is the first version of the plugin which provides the following features:
- Handheld items like the torch can glow
- Glowing items are customizable in the config file