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rock-paper-scissors

A basic implementation of a real-time, browser-based rock-paper-scissors game engine.

Utilising Node.js, Socket.io and a few ES6 features (e.g. Promise, generator).

Disclaimer

This is a pet project (I wanted to tinker with real-time and fullstack Javascript). The game is fully functional, but rudimentary.

App Architecture

  • /browser/... Contains files for the client runtime.
  • /heroku/... Contains the Node.js game engine server.

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Basic real-time, browser-based rock-paper-scissors game engine.

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