| ✓ - Working | / - Incomplete | x - Unsupported |
| Vertices | ✓ |
| Triangles | ✓ |
| Material | / |
| Vertices Color | ✓ |
| UV 1-4 | ✓ |
| Texture | ✓ |
| Skeleton Rigging Skinning | ✓ |
| BlendShape | ✓ |
| RigidBody | x |
| Joint | x |
🚨Due to the difference between Unity's texture space and that of MMD, all UVs, except for vertex colors, have had their Y-coordinates flipped.
| Unity | PMX |
|---|---|
| UV | UV |
| UV2 | Extra UV1 |
| UV3 | Extra UV2 |
| Vertex Color | Extra UV3 |
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Import this plugin
-
For Editor:
-
For Runtime:
using UnityPMXExporter; ... public GameObject Target; public string Path = "Assets/model.pmx" ... ModelExporter.ExportModel(Target, Path);
Special Thank to:
- hobosore: UnityPMXRuntimeLoader for defining the structure of the PMX model
- CherishingWish for exporting the texture

