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🖥️ Terminal UI Framework: Interactive Coding Shell #537
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area:rustmodule|codeIssues related to the codeIssues related to the coderisk:highsize/xlDenotes an extra large change sizeDenotes an extra large change sizestalestatus|progress-planningAn issue we're planning to work onAn issue we're planning to work ontype|epicAn issue tracking a large piece of work that will be split into smaller issuesAn issue tracking a large piece of work that will be split into smaller issues
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area:rustmodule|codeIssues related to the codeIssues related to the coderisk:highsize/xlDenotes an extra large change sizeDenotes an extra large change sizestalestatus|progress-planningAn issue we're planning to work onAn issue we're planning to work ontype|epicAn issue tracking a large piece of work that will be split into smaller issuesAn issue tracking a large piece of work that will be split into smaller issues
Summary
Evaluate and implement the terminal UI path required for Corvus to approach Claude Code-class interactive terminal behavior.
Why this matters
A code agent at Claude Code level is not only runtime logic; it is also a high-quality interactive terminal experience. This is currently one of the largest parity gaps in Corvus.
Current reality in Corvus
Already present:
Still missing for parity:
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tmp/CLAUDIO_ROADMAP.mdtmp/claurst-main/spec/08_ink_terminal.mdtmp/Product Requirements Document (PRD) _ Specifications for Replicating Claude Code.md§9