Replacement of key NPCs (faction leaders, mechanics, medics, traders) if they get killed.
Just as originally envisioned in GSC's design documents.
If the player clears out an enemy base, it shouldn't mean losing those NPCs forever.
Having NPCs respawn would make the game more open, allowing the player to play with greater freedom.
Replacement of key NPCs (faction leaders, mechanics, medics, traders) if they get killed.
Just as originally envisioned in GSC's design documents.
If the player clears out an enemy base, it shouldn't mean losing those NPCs forever.
Having NPCs respawn would make the game more open, allowing the player to play with greater freedom.