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Diesel Model Tool - Give Me More Diesel Editon

This is a successor of IAmNotASpy and PoueT's model tool.

  • You need .net 10 to run this
  • Supports Export for Payday the Heist, Payday 2 Legacy, Payday 2, Raid WW II Legacy, Raid WW II U20

glTF export/import

Both the importer and exporter treat the material name Material: Default Material specially: it becomes no material on export, and a lack of material on import is replaced with that. Otherwise, the exporter creates a dummy material for each material name in the Diesel model. The importer doesn't care about the precise definition of materials, only their names.

Because GLTF dictates a 1m scale, and Payday 2 uses a 1cm scale, the exporter accounts for this (this does have the downside that if you're importing into Blender bones and empties are drawn much too big).

Feature Matrix

Data GLTF In GLTF Out
Triangles ✓ ✓
UV channels ✓ ✓
Vertex colors ✓ ✓
Vertex weights ✓ ✓
Material slots ✓ ✓
Object hierarchy ✓ ✓
Bones ✓ ✓
Skinning ✓ ✓
Collision ✓ ✓
Object Parents ✓ ✓

Hashlists

Diesel very rarely stores actual names of things if it can store a hash of the name instead, so a list of names is needed. It can be downloaded in the hashlist tab.

Licence:

This program is Free Software under the terms of the GNU General Public Licence, version 3. A copy of this licence is distributed with the program's source files.

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Diesel Model importer/exporter, with bones/rigging coming soon!

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