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Deep Reinforcement Learning Nanodegree - Project 3: Multi-Agent Collaboration & Competition

Introduction

Trained Agent

In this environment, two agents control rackets to bounce a ball over a net. If an agent hits the ball over the net, it receives a reward of +0.1. If an agent lets a ball hit the ground or hits the ball out of bounds, it receives a reward of -0.01. Thus, the goal of each agent is to keep the ball in play.

The observation space consists of 8 variables corresponding to the position and velocity of the ball and racket. Each agent receives its own, local observation. Two continuous actions are available, corresponding to movement toward (or away from) the net, and jumping.

The task is episodic, and in order to solve the environment, the agents must get an average score of +0.5 (over 100 consecutive episodes, after taking the maximum over both agents). Specifically,

After each episode, we add up the rewards that each agent received (without discounting), to get a score for each agent. This yields 2 (potentially different) scores. We then take the maximum of these 2 scores. This yields a single score for each episode.

The environment is considered solved, when the average (over 100 episodes) of those scores is at least +0.5.

Getting Started

  • Configure a Python 3.6 / PyTorch 0.4.0 environment according to the requirements described in the Udacity repository and clone the Udacity's repository.
  • Install Jupyter Notebook
  1. Download the environment from one of the links below. You need only select the environment that matches your operating system:

(For AWS) If you'd like to train the agent on AWS (and have not enabled a virtual screen), then please use this link to obtain the "headless" version of the environment

  1. Place the file in the root folder of the project, and unzip (or decompress) the file.
  2. Open the project folder inside a terminal
  3. Run the Jupyter notebook named Tennis.ipynb using the command jupyter notebook
  4. Run the cells inside the Jupyter Notebook named Tennis.ipynb

To know more about how I've devloped the project please take a look at the REPORT.md document and run the code provided in the Tennis.ipynb Jupyter Notebook.

About

a Deep Reinforcement Learning project using Python and PyTorch, focused on multi-agent collaboration and competition in a tennis game environment. Agents learn policies to keep the ball in play, receiving rewards via interactions in a continuous action space.

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