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STA-Windfall

Provides another avenue to get resources, seeds, insect eggs, survivors, SciencePoints and Currency.

How to install

Design considerations

  • Event would remain visible for 480sec and random chance of it occuring again after cooldown of 9600sec.
  • The attempt to set global resource like water, energy and SciencePoints is still unsuccessful.
  • The initial DaysPassed trigger removed, as update 9 introduces Game Phases.

Requirements

  • Triggering event is to build the Medical Tent. The number of game days and game phases is not taken into account.

Expected outcome

  • A positive outcome is the chance of getting some combination of resources, seeds and/or insect eggs, between 1-12 Survivors.
  • A negative outcome is one (or more) colonist(s) get injured, and/or some resources might be removed.

Known issues

  • Using an outdated mod may prevent this mod from trigerring.

Discussion

Links

Fish Factory mod

  • fish-factory-mod

    • Ella's version of the Fish Factory. Fixed some text in Localization and Events. Changed icon.
    • download from github

Resource Factory mod

Installation instructions

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