This is a written documentation for rec room's custom text features.
Custom text works on buttons and the rec room chat.
If you like this repo, please give it a star!
Thanks to @King-Inubis and @XenonGaymer for helping with several codes
UPDATE: We have found the source text formatting guide, but you may still need this one as the syntax can be a little different in rec room. https://docs.unity3d.com/Manual/UIE-supported-tags.html http://digitalnativestudios.com/textmeshpro/docs/rich-text/
<u> Underlines text.
<i> Makes text italic.
<b> Makes text bold.
<s> Makes text strikethrough.
<rotate=~> Rotates every letter of your text.
<voffset=~> Moves text up and down.
<mark=1> Highlights text.
<mark=#> turns every letter of your text into a white square.
<sprite index=~> Adds a sprite to your text.
<color=~> Changes the color of your text based on text values. (red, green, blue, yellow, pink, ect)
<#~~~~~~> Changes the color of your text based on RGB color codes. (#00ff00, ect)











