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So_long

2D game development using the MiniLibX library

📙 MiniLibX - Repo

Used MiniLibX functions

  • void mlx_hook(mlx_win_list_t *win_ptr, int x_event, int x_mask, int (*funct_ptr)(), void *param)
  • int mlx_destroy_window(void *mlx_ptr, void *win_ptr)
  • int mlx_put_image_to_window(void *mlx_ptr, void *win_ptr, void *img_ptr, int x, int y)
  • void *mlx_init()
  • void *mlx_new_window(void *mlx_ptr, int size_x, int size_y, char *title)
  • void *mlx_xpm_file_to_image(void *mlx_ptr, char *filename, int *width, int *height)
  • int mlx_loop(void *mlx_ptr);

Great resource for MiniLibX

How to run

  • Clone this repository to your local
  • Go to the directory you cloned and run the make command in it.
  • If the program compiled without any problems, run the command ./so_long maps/map1.ber
  • If all these steps are done correctly, the game will work.

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2D Game using MiniLibX Lib for Ecole42

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