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Add proper macOS app bundle packaging#390

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perlytiara wants to merge 2 commits into
exelix11:masterfrom
perlytiara:macos-app-bundle
Open

Add proper macOS app bundle packaging#390
perlytiara wants to merge 2 commits into
exelix11:masterfrom
perlytiara:macos-app-bundle

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@perlytiara

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Summary

  • package a native .app bundle for both osx-x64 and osx-arm64 in the macOS build script
  • generate an .icns app icon from the existing project icon and include a proper Info.plist
  • add ad-hoc app signing and a macOS-native DMG extraction fallback when dmg2img is unavailable

Testing

  • ran sh Client/Platform/BuildMacos.sh on macOS
  • verified SysDVR Client-arm64.app has valid signature with codesign -vv
  • verified app executable launches and prints CLI help

Made with Cursor

user and others added 2 commits May 25, 2026 18:24
Package native macOS .app bundles with generated .icns icons, ad-hoc signing, and a dmg2img-free extraction fallback so the build works on a standard Mac setup.

Co-authored-by: Cursor <cursoragent@cursor.com>
@exelix11

exelix11 commented May 27, 2026

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Right, Github won't let me run the mac os workflow on this branch.
The changes look OK but i have no way to test this.

Since this looks mostly generated by AI i'll need at least another user who can confirm this builds correctly and actually works (both intel and arm). Mac support is best effort and mostly community driven because I don't use apple devices.

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2 participants