If you discover a security vulnerability, exploit or other flaw in W3DNext, please report it privately via GitHub private vulnerability reporting. Avoid public channels (issues, discussions), as an exploit may be taken from a public post and used before it can be patched.
If the issue also affects the upstream TheSuperHackers/GeneralsGameCode project (i.e. it is not specific to the D3D11 backend added here), please also report it to them per their security policy.