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Features
fehaar edited this page Mar 16, 2012
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Note: This list is not complete. Please ask for clarification on things you are missing from the list, and we will add it.
- Skinned animation
- Particles (the pre 3.5 way)
- Animation curves
- 2D physics
- Static batching of environment
- Lightmaps baked with Unity (some limitations)
- Input methods for touch, mouse and keyboard.
- Line renderers
- Loading from Resources.
- GUI class
- WWW class
- 3D physics (planned experiment with BEPUPhysics)
- Animation blending.
- Custom shaders (for Xbox 360).
- Terrain
- Occlusion culling
- 3D audio
- Shuriken Particle engine
- Coroutines
- JavaScript and Boo