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Felipe Pfeifer Rubin
Ian Aragon Escobar
4 testcases, each txt file relates to one mp4 video
Relatorio.pdf: Describes the work in Portuguese(BR)
At main.cpp, change the first lines from main() which points to the files .txt
If you want easily just change to vc[n].filename = argv[n];
Requires OpenGL (probably >= 2.0)
gcc main.cpp vmath.cpp video.cpp -o main
Also if not in IDE (e.g. XCode) add -l
./main
Space to Pause/Play
When Paused
K to change video
Left Arrow go back 1 frame
Right Arrow go forth 1 frame
Up Arrow go forth 10 frames
Down Arrow go back 10 frames
[0-9] go to ([0-9]*10)% of the video
Esc to exit
2 Lines:
205: glEnable(GL_PROGRAM_POINT_SIZE_EXT);
206: glPointSize(5);
Comment them (On MacOS HighSierra they work).
All files are actually Coded in C, only needed thing is to remove the dynamic allocation (malloc/calloc) casting that comes before the function call.
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Group Recognition using OpenGL and a Dataset
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