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Copy parameters
ℹ️ Updated to BFDS 7.0.x
This wiki page explains how to copy FDS namelists and their parameters between Blender entities.
- Copy the FDS namelist
- Copy the FDS boundary condition
- Copy the FDS case configuration
- Duplicate Blender entities
When you want to assign the same FDS namelist and parameters to multiple Blender Objects,
you do not have to re-enter the same data in each object's Properties panel.
First, make sure Blender is in Object Mode. Switch from Edit Mode if needed.
Then:
- select the reference object, making it the active one;
- add the destination objects to the selection by
Shift+clikingthem in theOutlineror in the3DVieweditor; - open the reference object's
Propertiespanel, and click theCopy Tobutton at the top.

After confirmation, the FDS namelist of the active object is copied and applied to all the selected objects. The names of the destination objects remains unchanged.

To learn more on Blender modes, see this page of the Blender manual.
For the difference between active and selected objects, see this page.
You can also copy SURF parameters from one Blender Material to another:
- open the reference material
Propertiespanel, and click theCopy Tobutton at the top of it, - then choose the destination material.

The FDS properties are copied and applied to the destination material. The name of the destination material remains unchanged.
To copy the FDS case configuration from a Blender Scene to another:
- open the reference scene's
Propertiespanel, and click theCopy Tobutton at the top of it, - then choose the destination scene.

The FDS case configuration and all related namelists are copied and applied to the destination scene. The name of the destination scene remains unchanged.
Instead of copying the parameters from a reference Blender entity to an existing one, you can simply duplicate the reference entity: its FDS parameters will be copied automatically.