Releases: foxsmith68-stack/AlexeiAI
AlexeiAI Foundation Release v0.1
Alexei v0.1 — Foundation Release Notes
Overview
Alexei v0.1 is the first public release of a local, persona‑driven AI agent written in C++ and powered by llama.cpp.
This release establishes the core architecture required for future learning capabilities — including persistent memory, persona definition, modular components, and a stable inference pipeline.
Alexei runs entirely on your machine with no cloud dependencies.
What’s Included
Core Architecture
Modular C++ agent framework
Clean inference loop built on llama.cpp
Configurable sampling and prompt pipeline
HTTP interface for message/response handling
Persona System
persona/identity.txt defining Alexei’s character
Configurable persona parameters
Style and behavior scaffolding
Memory System
Structured memory format (facts, preferences, traits)
Runtime memory storage directory
Template memory.json for initialization
Project Structure
Organized directories for src/, config/, persona/, memory/, models/, and third_party/
CMake build system
MIT license
Initial README
What’s Not Included Yet
This release intentionally focuses on the foundation.
The following features are planned but not implemented:
Automatic memory extraction
Adaptive learning from conversation
Persona evolution
Relevance scoring and memory pruning
Tool execution and autonomous behaviors
These will begin rolling out in v0.2 and beyond.
Why Release Now
This version provides:
a clean, stable base
a clear architecture
a working agent
a defined memory and persona system
a solid starting point for contributors
It’s the right moment to open the project to the community while keeping the roadmap forward‑focused.
Roadmap Highlights
v0.2 — Learning Begins
Fact and preference extraction
Automatic memory updates
Basic persona adaptation
v0.3 — Behavioral Evolution
Trait weighting
Style evolution
Memory relevance scoring
v0.4 — Tools & Autonomy
Tool execution
Multi‑step reasoning
Expanded HTTP API
Known Limitations
No automatic learning yet
Memory is static unless manually edited
Persona does not evolve dynamically
Requires manual placement of GGUF model