Releases: freema/pixelforge-mcp
Releases · freema/pixelforge-mcp
v0.2.0
v0.1.1
v0.1.0
pixelforge-mcp v0.1.0
First release — MCP server for pixel art game asset generation via Google Gemini.
Tools
- forge_sprite — generate single sprites with auto post-processing
- forge_animation — generate animation frame sheets, auto-split into PNGs
- forge_background — generate full game backgrounds
- forge_thumbnail — generate game thumbnails/screenshots
- process_sprite — post-process existing PNGs (crop, bg removal, sheet splitting)
- optimize_sprite — downscale AI images to true pixel art resolution
Features
- 5 style presets: neon, retro, gameboy, snes, clean
- 4 Gemini models supported (nano-banana, flash, pro, 2.5)
- Pure PNG pipeline — zero native dependencies
- Reference image matching for visual consistency
- Smart prompt engineering with pixel art best practices
Installation
claude mcp add pixelforge npx pixelforge-mcp@latest --env GEMINI_API_KEY=your-key