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Fixed aabb size and position miscalculations#238

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StepingForward wants to merge 1 commit into
func-godot:mainfrom
StepingForward:aabb_size_fix
Open

Fixed aabb size and position miscalculations#238
StepingForward wants to merge 1 commit into
func-godot:mainfrom
StepingForward:aabb_size_fix

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@StepingForward
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My issue was that the previous AABB calculations didn't take into account the global position and scale of the node in the scene.
These changes fix that. Now the entire node3d's transform is taken into account on generation.

Before: After:
image image

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