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Shadow Rift

A 2D fighting game which uses dual realm concept and shadow fighting, and with multiplayer compatibility and easy controls. Note: This game is under development, so expect bugs and glitches..:) + im totally open for feedbacks (DM/mention me on slack username: @HunterEntity)

Why build this?

I'm developing this game to improve my game dev as well as backend skills, I have played many games like these and always wanted to create a good fighting game with proper animations and multiplayer capabilities + want some Milkyway coins too :)

How did u get the idea?

This game is inspired by Shadow Fight + Mini militia (especially the training mode). I used to play both of these games with my friends back in the day..:) so why not combine them..

Tech stack

  • Next.TS
  • Phaser to use 2D model with bones and animations
  • DragonBones for animations
  • Canva for theme designing
  • Redis and MongoDB for game server

Features

  • Mobile compatibility
  • Proper animations for all types of movements and effects
  • Custom controls on both PC and mobiles
  • Training mode (for training, bcoz u r noob jk)

Upcomming features or changes

  • Play with other online players
  • Play with friends
  • Multiplayer option
  • Online profile for all
  • Ever-growing shop
  • Responsive UI
  • Custom character and UI

AI usage

AI usage is negligible and limited to the bugs fixes(frustrating ones :), I haven't used any kind of copilots either. I haven't touched AI to build any kind of assets for this game, every assets you see are manually created by me...:)

About

A 2D, dual realm, and shadow fighting game with multiplayer and e-sports compatibility.

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