Releases: gemforce-team/gemsmith
Release for the latest Bezel 2.0.0+
Prerelease for Bezel 1.1.2
v1.14 Update Changelog.txt
Prerelease for Bezel 1.0.1
This release adds Spec recipe support for both games.
1.12 Prerelease for GCCS and GCFW
This version depends on Bezel 1.0.0 and supports both games, GCCS and GCFW with the same mod file.
Large recipes update!
Removed debug mana cheat Me dumb
No update required for game version 1.1.0a
But because I made this tag Gemsmith is going to say that an update is available, so here's a build with the new version name.
Version 1.10
Just some internal changes, added the capability to create a gem from scratch (accessible only through the API).
This version (or higher) is required if you want to use Gemsmith-created gems in your ManaMason-placed buildings!
Fixed the update notification bug
There was no need to update anything for 1.0.20c as that's handled by Bezel
Included gemforce recipes in the release, please check Instructions.txt or the Readme for more information.
New mod loading system, updated to 1.0.20a
Starting with this version Gemsmith depends on Bezel Mod Loader
Please download and install it at https://github.com/gemforce-team/BezelModLoader
This is the last major change in the installation process, and it will simplify things going forward, trust me.
Please refer to the Readme for new installation instructions! Right now you just drop Gemsmith-*-for-*.swf into the Mods folder, later on I'll package gemforce's recipes and it'll add a step.
Updated for 1.0.19a, see new features in the changelog!
Update for 1.,0.19a Also added auto update checking Fixed name casing in functions/variables Logger output is a bit more consistent