Version 1.1.1 | Copart Production Design System | Updated: March 2, 2026
Vallejo does not exist in isolation. It executes the design language defined in the Copart Design Vault.
- Vault (Layer 1) — The "why." Philosophy, principles, anti-patterns, interaction signatures, and voice. The Vault defines what Copart design is and what it rejects.
- Vallejo (Layer 2) — The "how." Tokens, components, specs, patterns, and code. Vallejo implements the Vault's convictions at the pixel level.
When the Vault and Vallejo conflict, the Vault wins. If a component spec contradicts a design principle, the spec changes.
Every decision in this system passes the Vault's design filter:
- Does this build trust?
- Does this respect expertise?
- Does this read at multiple depths?
If the answer to any is no, the design is wrong. See Vault > language/north-star.md for the full case.
Read the Copart Design Vault first for design philosophy and context.
Then read
/llm/SYSTEM-INDEX.json— the manifest and routing for all LLM-optimized documentation.Do not read files in
/human/. They are formatted for human readers and will waste your context window. Everything you need is in/llm/.
See
/human/copart-design-system.mdfor the complete design system specification — principles, foundations, all 31 components, patterns, animation, and mobile platform.See
/human/copart-design-tokens.jsonfor the machine-readable design token file (W3C DTCG format).
Vallejo is the production design system for Copart.com — online vehicle auctions, salvage and wholesale marketplace, member dashboards, bidding flows, and all customer-facing interfaces. It implements the design philosophy defined in the Copart Design Vault.
Four folders, one system:
| Folder | Audience | Contents |
|---|---|---|
/human/ |
Designers, developers, stakeholders | Full specification with execution rules and Vault cross-references |
/llm/ |
AI agents, code generators, LLM tools | Structured data, CSS patterns, HTML snippets optimized for token efficiency |
/components/ |
Everyone | Working reference implementations (header, etc.) |
/demo/ |
Everyone | Interactive visual demos (hostable on Vercel) |
| Demo | Path | Description |
|---|---|---|
| Design System Overview | /demo/index.html |
Foundations, tokens, and component showcase |
| UX Writing Guide | /demo/ux-writing.html |
Voice & tone, terminology, microcopy patterns, do/don't examples |