Actions: godotengine/godot
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noperspective back into glslang and add Affine texture mapping to BaseMaterial3D
🔗 GHA
#77686:
Pull request #114021
synchronize
by
tkpmonke
Texture*RD appears completely white forever after assigning an empty RID once.
🔗 GHA
#77685:
Pull request #114066
opened
by
zhehangd
noperspective back into glslang and add Affine texture mapping to BaseMaterial3D
🔗 GHA
#77677:
Pull request #114021
synchronize
by
tkpmonke
FileAccess::create_temp() not using FileAccess::ModeFlags
🔗 GHA
#77674:
Pull request #114053
synchronize
by
adamscott
FileAccess::create_temp() not using FileAccess::ModeFlags
🔗 GHA
#77671:
Pull request #114053
synchronize
by
adamscott