Legibility: team ring on every ship + hull name on the label - #16
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Owner: "I need to be able to tell what ship is what ship and what team they are on easily." Neither read was carried: - TEAM was conveyed by hull tint alone, and a tinted hull at speed in a brawl is not a friend/foe cue. Every unit now sits on a team-coloured ring (filled disc + rim) on the water plane, drawn always — not only when selected. The white selection ring layers on top, so "selected" stays distinct from "whose". Redrawn only when selection/team/radius change (the existing ring signature, now team-keyed), so it costs nothing per frame. - WHICH SHIP was never shown: the floating label carried only the captain's name. It now reads captain over hull, using ShipSpec .properName (Juggernaut, Leviathian, The Black Pearl...) — the per-hull name, since the generic class is shared by several hulls and cannot discriminate them. Missing properName degrades to the name alone. 1,249 tests green; lint clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Owner-reported: can't tell which ship is which or what team at a glance. Adds an always-on team-coloured ring under every unit (selection ring still layers on top) and puts the hull's
properNameunder the captain's name. 1,249 tests green.🤖 Generated with Claude Code