Fixed incorrect args order for tex_image_3d for WebGL2#348
Merged
grovesNL merged 1 commit intogrovesNL:mainfrom Dec 14, 2025
Merged
Fixed incorrect args order for tex_image_3d for WebGL2#348grovesNL merged 1 commit intogrovesNL:mainfrom
tex_image_3d for WebGL2#348grovesNL merged 1 commit intogrovesNL:mainfrom
Conversation
sagudev
approved these changes
Oct 4, 2025
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Parameters
borderanddepthgot swapped somehow, this triggers a warningtexImage3D: border must be 0in pretty much all browsers and essentially makes 3D textures unusable. The correct order is defined here