Very cool game..
Dev Log: https://www.youtube.com/watch?v=-YlrL_92i7M
- run
git clone https://github.com/guppyadrian/CPTS_122-Racing-Game.git - Open the folder in Visual Studio
- Build RacerGame.exe
- Open exe in out folder
- Use 'A','D', Left Arrow, Right Arrow to navigate (and steer in gameplay)
- Use Space to select
- R to restart
- Esc to return to menu
- Align thruster with wall to build speed
- Get to the end fast
- All external libraries must go in the
external/folder!- When possible, prefer
add_subdirectory()when adding libraries
- When possible, prefer
- DO NOT DIRECT COMMIT TO MAIN it will make adrian angry
- Make a new branch, preferably with:
person/feature-name(or justfeature-nameif you want)
- Make a new branch, preferably with:
- No Windows specific stuff! This should be Cross-Platform!
- Separate systems into their own folders
- Prefix private member variables with
_ - Member functions are
camelCase - Static member functions and non-member functions are
PascalCase - Classes/Enums are
PascalCase - Local variables are
camelCase - Give functions descriptive names
- Sources files are
.cpp, headers are.hpp
- Logan Rainchild Lab6
- Adrian Nelson Lab6
- Johnathan Emanuelli Lab7
- Lane Evanger Lab7