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Author: Shubham-355

About your game

What is your game about?
Chess where you can't see the pieces - you must remember where everything is positioned on the board. It's a memory challenge twist on classic chess!

How do you play your game?
Press WASD to move the cursor around the board, I to select and move pieces, J to cancel your selection, and K to reset the game. Play follows standard chess rules including check and checkmate detection. The twist: all pieces become invisible after setup, so you must remember their positions!

Comment on lines 480 to 486
addText("WASD:Move", { x: 1, y: 11, color: color`6` })
addText("I:Select", { x: 1, y: 14, color: color`4` })
addText("K:Reset", { x: 11, y: 14, color: color`4` })

// Move counter
if (moveHistory.length > 0) {
addText(`Move:${moveHistory.length}`, { x: 11, y: 13, color: color`1` })
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Bug: addText calls in updateDisplay() use y-coordinates outside the visible map, making critical UI elements invisible.
Severity: CRITICAL | Confidence: High

🔍 Detailed Analysis

The addText calls within the updateDisplay() function at games/SuperChess.js lines 480-486 use y-coordinates (11, 13, 14) that are outside the visible map area (0-7). This causes critical UI elements, including control instructions like "WASD:Move", "I:Select", "K:Reset", and the move counter, to be rendered off-screen and become invisible, severely impacting game playability.

💡 Suggested Fix

Adjust the y-coordinates for the addText calls at games/SuperChess.js lines 480-486 to be within the visible map height (0-7) to ensure control instructions and the move counter are displayed correctly.

🤖 Prompt for AI Agent
Review the code at the location below. A potential bug has been identified by an AI
agent.
Verify if this is a real issue. If it is, propose a fix; if not, explain why it's not
valid.

Location: games/SuperChess.js#L480-L486

Potential issue: The `addText` calls within the `updateDisplay()` function at
`games/SuperChess.js` lines 480-486 use y-coordinates (11, 13, 14) that are outside the
visible map area (0-7). This causes critical UI elements, including control instructions
like "WASD:Move", "I:Select", "K:Reset", and the move counter, to be rendered off-screen
and become invisible, severely impacting game playability.

Did we get this right? 👍 / 👎 to inform future reviews.
Reference ID: 6038400

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