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Abilidades conjugadas #2

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@GoogleCodeExporter
Oka, aca ta la lista de las abilidades generales para agregarse a otras clases, 
el punto es agregar solo abilidades pasivas-ofensivas, de soporte y ofensivas, 
NO las defensivas ia que se volveria al dilema del nerfeo, y los q no se mueren 
nunca... etc.

Soldier:

Jetpack - Ammo Stealer - Ammo Regen - Supply Station - Proxy - Antigrav - 
Caltrops - Detector - Deflect - Double Jump - 

Polter:

Spike - Acid - Boost Spell - Monster Summon - Plague - Spore - Obstacle - 
Cocoon - Nature Totem - Fireball

Vampire:

Teleport - Boost Spell - Holy freeze aura (nose pq xuxa holy xD) - Plague - 
Cripple - Curse - Amp Dmg - Weaken - Lower Resist - Darkness Totem

Engy:

Napalm - Grapple Hook - Forcewall - Ammo Effi - Beam - Explopding Armor - Fire 
Totem - Mirv grenade - EMP - Spike grenade - 

Mago:

Cloak - Detonate Body - Cacodemon - Mutant - Parasite - Monster Summon - Beam - 
Cripple - Wormhole - Mind Absorb - Amp Damage - Plasma Bolt

Necromancer:

Vampire - detonate body - <morphs> - bomb spell - chain lightning - teleport - 
lifedrain - lightning storm - meteor - healer - earth totem

Knight:

STR - Knock Weapon - Super Speed - Mag Mine - weaken - healing - blessed hammer 
- fury - deflect - nature totem

Cleric:

Boost Spell - Conversion - chain lightning - teleport - meteor - water totem - 

Shaman:

Chainlightning - Lightning Storm - Fireball - Meteor - Acid - Spike - Curse - 
Amp Damage - Cripple

Alien:

<Morphs> - Forcewall - beam - Plasma Bolt - Teleport - Mind Absorb - Air Totem

No se si hay abilidades que ia son de la clase, si es asi se omite noma xD, 
ahora hay abilidades q kisas ni se usen, otras q son mas utiles y otras q no 
valen tanto la pena, el punto de esto es hacer las runas surtidas mas utiles y 
que ya no sea tanto usar una runa (30) y resulta q tas usando una abilidad q da 
8 nomas xD.





Original issue reported on code.google.com by Soldier....@gmail.com on 2 Jul 2012 at 11:32

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