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Echofall: Clockwork Run

A single-level 2D platformer built with Phaser, TypeScript, and Vite. Its central mechanic records the player's movement and replays it as a Time Echo that can operate pressure plates.

Run Locally

npm install
npm run dev

Open the URL printed by Vite. Audio starts after the player presses Begin the Run, as required by browser autoplay policies.

Verify

npm test
npm run build

The production output is written to dist/. Vite uses relative asset paths so the build can be hosted below a GitHub Pages repository path.

Documentation

About

Echofall: Clockwork Run — browser 2D platformer built for a community Mario-style game jam. Rewind time with the Time Echo to hold pressure plates and unlock gated vaults in a clockwork city. Original art and code, no Nintendo assets. Phaser 3 + TypeScript + Vite.

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