My name's Joaquin (he/him), a software Development student and aspiring Gameplay Programmer.
My main tech stack is C++, Python, and C#, with project work in both Godot and Unity.
I specialize in multiplayer networking and multiplayer game design.
I'm currently focusing my work on SnapGd, a snapshot based multiplayer tool for Godot. It's goal is providing indie developers a strong foundation for implementing multiplayer gameplay in their own projects.
When not coding I'm an avid gardener and tabletop gamer.