I put something interesting here while learning to make a game with Unity. ## Demo and References - FPS Microgame - Unity official demo. https://learn.unity.com/project/fps-template - it has a full gameflow, the URP, navmesh (navigation) and so on. - add-ons to the game. https://assetstore.unity.com/microgame-add-ons/fps - UOP1 (unity open project 1) Chop Chop. https://github.com/UnityTechnologies/open-project-1 - a real industrial practice game, contributed by the community - _HumanFallFlat_ decompiled source code. https://github.com/XiaoHuiHui233/HumanFallFlat - GTA San Andreas remake with Unity. https://github.com/GTA-ASM/SanAndreasUnity ## Make life easier - RiderFlow. https://assetstore.unity.com/packages/tools/level-design/riderflow-218574 - JetBrains Rider - ProBuilder - help to make complex meshes. https://docs.unity3d.com/Packages/com.unity.probuilder@4.0/manual/overview.html - Terrain Tools - ProBuilder - Polybrush - Cinemachine - Addressables (UE-like serializable assets) ## Math - Quaternion, Animation and Interporation. https://www.semanticscholar.org/paper/Quaternions%2C-Interpolation-and-Animation-Dam-Koch/89278a22076beb70c1e64a94c3f822eb1d6bfb13 - Visual explanations of maths and algorithms for Games. https://www.redblobgames.com/ - A fast algorithm for generating **constrained delaunay triangulations**. https://www.sciencedirect.com/science/article/abs/pii/004579499390239A ## Uncategorized - Hazel - a game engine: https://www.youtube.com/watch?v=1W1FtRaY69Y - Catlike Coding - Unity Tutorials: https://catlikecoding.com/unity/
I put something interesting here while learning to make a game with Unity.
Demo and References
Make life easier
Math
Uncategorized