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Releases: kWAYTV/WizardBuff

1.2.18

01 Apr 19:27

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Wizard Buff

1.2.18 (2026-04-01)

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  • chore: stamp version 1.2.18
  • Merge branch 'master' of https://github.com/kWAYTV/WizardBuff
  • Refactor button click registration for improved interaction
    • Updated button click registration in GridCells.lua and IconButtons.lua to only respond to "AnyDown" events, streamlining user interaction and enhancing responsiveness.
  • Update README.md to include new floating messages and cast failure feedback features
    • Added descriptions for floating messages that provide status and feedback near the HUD.
    • Included details on cast failure feedback to inform users when a target is dead, offline, out-of-range, or already buffed.
  • Enhance UI error handling and cast feedback system
    • Registered a new event for UI error messages in Bootstrap to improve user feedback.
    • Implemented functions to mark cast attempts and display relevant error messages based on user actions.
    • Updated button click scripts across various UI components to integrate cast attempt tracking and error notifications.
  • Implement cast feedback system and update UI message frame dimensions
    • Added a new CastFeedback module to handle spell cast success and failure notifications.
    • Updated Bootstrap to initialize the cast feedback system on player events.
    • Enhanced MessageFrame dimensions and appearance for improved visibility of messages.
  • Add MessageFrame UI component and enhance message display functionality
    • Introduced a new MessageFrame for displaying messages in the UI.
    • Updated Bootstrap to create the MessageFrame on enable.
    • Enhanced the Print and PrintError functions to utilize the new message display system, allowing for better user feedback.

1.2.17

01 Apr 18:44

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Wizard Buff

1.2.17 (2026-04-01)

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  • chore: stamp version 1.2.17
  • Merge branch 'master' of https://github.com/kWAYTV/WizardBuff
  • Update README.md and enhance buff management logic
    • Clarified the Self buffing feature to indicate that it maintains Ice Barrier or Mana Shield.
    • Improved grid layout logic to check for out-of-range conditions before applying buffs.
    • Added a new shield macro command to the slash commands for easier access to shield functionality.

1.2.16

01 Apr 18:25

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Wizard Buff

1.2.16 (2026-04-01)

Full Changelog Previous Releases

  • chore: stamp version 1.2.16
  • Update README.md to clarify buffing features and add new functionality
    • Enhanced descriptions for Auto Buff, Group Buff, and Self buffing modes.
    • Introduced mouse wheel cycling for spell modes and added out-of-range feedback for icon buttons.
    • Updated key bindings section to reflect new shield functionality and spell cycling options.
  • Refactor tooltip color handling and improve powder count display
    • Replaced hardcoded color logic for arcane powder in LDB.lua and GridLayout.lua with a dedicated function for better maintainability.
    • Enhanced button state management in ButtonState.lua to include tooltip color for improved user feedback.
    • Updated tooltip display logic in IconButtons.lua to utilize a centralized color mapping for status indicators.
    • Removed unnecessary variables and streamlined logic in various files for cleaner code.
  • Enhance button state and grid layout logic for improved buff management
    • Updated button state handling in ButtonState.lua to account for out-of-range conditions and added tooltip information for better user feedback.
    • Modified grid layout in GridLayout.lua to include additional player status indicators, such as remaining buff time and stronger buffs from other players.
    • Improved tooltip display in UI components to provide clearer information about spell status and targets.
    • Adjusted update loop to incorporate new logic for determining out-of-range players and pets.
  • Merge branch 'master' of https://github.com/kWAYTV/WizardBuff
  • Add shield button functionality and enhance spell cycling
    • Introduced a new shield button for Ice Barrier and Mana Shield in the UI.
    • Implemented spell cycling for self, group, and shield modes.
    • Updated Bindings.xml to include the new shield button binding.
    • Enhanced layout calculations in GridLayout.lua for dynamic icon display.
    • Added logic for fallback icons and improved spell resolution in ButtonState.lua.
    • Created SpellCycle.lua to manage spell cycling logic for different modes.

1.2.15

01 Apr 14:34

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Wizard Buff

1.2.15 (2026-04-01)

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  • chore: stamp version 1.2.15
  • Merge branch 'master' of https://github.com/kWAYTV/WizardBuff
  • Refine layout adjustments in GridLayout.lua for improved UI alignment. Update positioning logic for the need line and enhance text formatting for better readability of player status indicators.

1.2.14

01 Apr 14:23

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Wizard Buff

1.2.14 (2026-04-01)

Full Changelog Previous Releases

  • chore: stamp version 1.2.14
  • Merge branch 'master' of https://github.com/kWAYTV/WizardBuff
  • Refactor layout logic in GridLayout.lua to improve readability and maintainability. Update variable names for clarity, streamline the handling of player status indicators, and adjust the layout calculations for better alignment of UI elements.

1.2.13

01 Apr 14:09

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Wizard Buff

1.2.13 (2026-04-01)

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  • chore: stamp version 1.2.13
  • Merge branch 'master' of https://github.com/kWAYTV/WizardBuff
  • Update version formatting in LDB module and Bootstrap for consistency. Prefix version string with 'v' in Compat.lua, ensuring uniformity across tooltips and print statements.

1.2.12

01 Apr 14:06

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Wizard Buff

1.2.12 (2026-04-01)

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  • chore: stamp version 1.2.12
  • Update version in WizardBuff.toc to 'dev' for development tracking. Modify auto-tag workflow to automatically commit version changes and push tags to the repository.

1.2.11

01 Apr 14:03

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Wizard Buff

1.2.11 (2026-04-01)

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  • Add icon asset and update icon path in LDB module
    Introduce a new icon file for the Wizard Buff addon and update the icon path in the LDB module to reference the new asset. This change enhances the visual representation of the addon in the launcher.

1.2.10

01 Apr 13:59

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Wizard Buff

1.2.10 (2026-04-01)

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  • Enhance buff management features and update README.md for improved user guidance. Introduce grid column customization for buff display, refine tooltip information for Arcane Powder, and improve player status indicators (dead, offline) in the buff grid. Adjust layout logic to accommodate new features and ensure accurate representation of player states.

1.2.9

01 Apr 13:41

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Wizard Buff

1.2.9 (2026-04-01)

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  • Refactor project structure and update README.md for clarity. Introduce a new directory organization for source files, enhancing maintainability. Remove legacy files and consolidate functionality into dedicated modules. Update documentation to reflect changes in project layout and provide a clearer overview of the codebase.