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Fix exaggerated springing in recorded animations. - #150

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Fix exaggerated springing in recorded animations.#150
Mario0051 wants to merge 5 commits into
katboi01:masterfrom
Mario0051:master

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@Mario0051

@Mario0051 Mario0051 commented Oct 20, 2025

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Clamps delta time to the length of a single 30 FPS frame and PNG saving is now asynchronous.

Update Screenshot.cs
@Mario0051 Mario0051 changed the title Fix exaggerated springing in animation exports. Fix exaggerated springing in recorded animations. Oct 20, 2025
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Recorded animations can now seamlessly loop.

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