Caution
Icefall is a major work-in-progress and subject to change.
Icefall is a feature-rich, open-source game engine. The main goal is to make a beginner-friendly engine for beginners and experienced developers alike to make games.
The engine is designed to be fast and intuitive, so you can focus on making games and not feeling like you're trying to control a rocketship.
[TODO: this readme could be better. re-do when the engine is more mature and ready for release.]
Yes, there are plans for 3D. We're focusing on making 2D mature before trying to create a 3D engine as well.
The editor supports Windows, macOS and Linux.
You can export games to Windows, macOS and Linux. Android and iOS are planned platforms.
Yes. While we do plan on doing so, we do not have multiplayer features (lobbies, leaderboards, in-game multiplayer, etc.) in our engine as of yet, so you will need to do this yourself.
TODO: add more.
Note
This will be moved to CONTRIBUTING.md when its created, however the policy will not change.
Icefall is an AI-free project. Any PRs suspected to be using AI will be closed without notice.
TODO: add CONTRIBUTING.md and LICENSE.md