Adds SamplerState.MinMipLevel & fixes SamplerState.MaxMipLevel#2634
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squarebananas wants to merge 4 commits into
Open
Adds SamplerState.MinMipLevel & fixes SamplerState.MaxMipLevel#2634squarebananas wants to merge 4 commits into
squarebananas wants to merge 4 commits into
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Adds
SamplerState.MinMipLevelproperty and also ensuresSamplerState.MaxMipLevelmatches XNA behavior, where "max" refers to the largest mipmap with the maximum level of detail.<summary>comments have been added to clarify this too.The conditions for
GraphicsCapabilities.SupportsTextureMaxLevelhave also been corrected, including removing the "GL_APPLE_texture_max_level" extension check as this extension doesn't provide sampler min/max LOD support for texture filtering.This PR is dependent on the following PR:
For testing, this project can be used to adjust and view sampler state mip levels: https://github.com/squarebananas/XnaApiTesting