On first run the container will download and install the tagged Version ´All the Mods 11-X.X.X´ and install it.
- Create a
gamesub-directory on your Docker-Node- (Examples:
/opt/minecraft-atm11) - Directory will be used to store the gamefiles
- (Examples:
- Pull latest version with
docker pull kryptonhydrit/minecraft-atm11:latest - Start the container with the following command:
docker run -d -e "EULA=true" -v "/opt/minecraft-atm11:/data" -p "25565:25565" --name minecraft-atm11 kryptonhydrit/minecraft-atm11:latest
Note
The container supports all keys of Minecraft version 26.1.2.
For the individual descriptions please have a look at the documentation.
For configuration purposes, entries from the server.properties file can be mapped to environment variables using a simple normalization scheme.
Each property key is converted to uppercase, and all dots (.) and hyphens (-) are replaced with underscores (_).
| Variable | Description | Type |
|---|---|---|
| EULA | Must be set to true in order to start the server. |
Boolean |
| MANAGE_SERVER_PROPERTIES | If set to false, the server.properties file is not managed by the container. |
Boolean |
| Variable | Description |
|---|---|
| OPS_LIST | Comma-separated list of players to assign operator rights |
| ALLOW_LIST | Comma-separated list of players to add to the whitelist |
Caution
Don't update your server without backup the game directory
- Backup your
gamedirectory - Pull latest image or specific version from the container
docker pull kryptonhydrit/minecraft-atm11:TAG - Start the container and mount the existing
gamedirectory
Github: https://github.com/kryptonhydrit/docker-minecraft-all-the-mods-11
Docker: https://hub.docker.com/r/kryptonhydrit/minecraft-atm11