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Docker - Minecraft | All the Mods 11 Server

Docker Image Version Docker Pulls Docker Stars

About

On first run the container will download and install the tagged Version ´All the Mods 11-X.X.X´ and install it.

Getting started

  1. Create a game sub-directory on your Docker-Node
    • (Examples: /opt/minecraft-atm11)
    • Directory will be used to store the gamefiles
  2. Pull latest version with docker pull kryptonhydrit/minecraft-atm11:latest
  3. Start the container with the following command:
    docker run -d -e "EULA=true" -v "/opt/minecraft-atm11:/data" -p "25565:25565" --name minecraft-atm11 kryptonhydrit/minecraft-atm11:latest

Environment variables

Note

The container supports all keys of Minecraft version 26.1.2. For the individual descriptions please have a look at the documentation.
For configuration purposes, entries from the server.properties file can be mapped to environment variables using a simple normalization scheme.
Each property key is converted to uppercase, and all dots (.) and hyphens (-) are replaced with underscores (_).

Server settings

Variable Description Type
EULA Must be set to true in order to start the server. Boolean
MANAGE_SERVER_PROPERTIES If set to false, the server.properties file is not managed by the container. Boolean

Player settings

Variable Description
OPS_LIST Comma-separated list of players to assign operator rights
ALLOW_LIST Comma-separated list of players to add to the whitelist

FAQ

Update to newer version

Caution

Don't update your server without backup the game directory

  1. Backup your game directory
  2. Pull latest image or specific version from the container docker pull kryptonhydrit/minecraft-atm11:TAG
  3. Start the container and mount the existing game directory

Sources

Github: https://github.com/kryptonhydrit/docker-minecraft-all-the-mods-11
Docker: https://hub.docker.com/r/kryptonhydrit/minecraft-atm11

About

Modded Minecraft server image running 'All the Mods 11'

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