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fix:added validation checks for openxr
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#665:
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perf(validation): event-driven rule caches, local-variant fixes for cโฆ
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#664:
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merging universal player package version
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#663:
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feat(validation): input action and tracked controller checks with fixโฆ
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#662:
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fix: flat-view presenter only under HDRP (v1.18.5)
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#661:
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fix: VR works, mode switch works too
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#660:
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fix: VR kind of works
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#659:
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fix: addressed some validation issues
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#658:
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fix: a VR grab no longer draws the tablet into the opposite hand (v1.โฆ
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#657:
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fix:added pose-validation before switch, especially important when opโฆ
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#656:
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feat: added more validation to player components
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#655:
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fix: RayInteractor + prefab reorganisation + updated test validator
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#654:
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Fix hands pose player (basics poses)
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#653:
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fix hand pose player (basics hands pose)
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#652:
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fix: v1.16.4 - clear Unity 6000.5 obsolete find-API warnings
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#651:
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chore: bump to v1.16.3 (republish the lambda-unsubscribe leak fixes)
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fix: fixed lamda issues to subscribe/unscubscribe events causing leaks
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#649:
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fix: fixed script error after unity migrating to 6000.5.10f1
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#648:
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docs(readme): animated reticle-states schematic (SMIL SVG)
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docs(readme): per-mode bindings verified against the asset + schematics
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#646:
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feat(hmd): flat desktop view after VR without slow re-entry (v1.16.0)
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#645:
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fix(movement): engulfing volumes the body is inside cannot block stanโฆ
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#644:
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feat(movement): loud one-shot warning naming the collider that refuseโฆ
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#643:
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fix(movement): stand-up headroom check must respect the collision matโฆ
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#642:
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fix(movement): crouch could never stand back up โ self-filter used thโฆ
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