Add cathedral interior details: altar, cross, organ, pews, chandeliers#28
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Replace the small pulpit with a full sanctuary featuring a raised 2-step stone platform, dark wood altar table with white cloth, 6 altar candles with emissive flames, and a small standing crucifix. Add a large wall cross (dark wood with gold trim and halo) mounted on the back wall below the rose window, visible from all cameras. Add organ pipe array on the right wall near the entrance: 25 brass pipes of varying heights in 3 rows, with a dark wood console base, gold pipe caps, and decorative frame. Add 6 floor candelabras (3 per side of nave) with iron stands and 3 candles each, plus 8 wall sconces (4 per wall) with emissive flame spheres for warm lighting accents. Add 3 iron ring chandeliers hanging from the ceiling ridge beam at Z=5, -5, -15, each with 8 candle sticks and emissive flames around a torus ring with a central gold ornament. Add 12 rows of dark wood pews (24 total, left and right columns) from Z=8 to Z=-14, each with seat and backrest, defining the nave with a clear central aisle. Add 14 pointed gothic arch triangles (7 per side) above the column arcade, reinforcing the gothic cathedral silhouette. Add baptismal font near entrance, 2 confessional booths against the left wall, a red carpet runner along the nave, a lectern/ambo at the sanctuary, and 4 additional stained glass windows flanking the rose window on the back wall. Total objects: ~500 (up from ~236), well within render budget. https://claude.ai/code/session_013xevs8nqiUq2E1G3y8vuX5
Sync gen_scene.c with the hand-edited cathedral_ruins.rt changes: - Replace old small pulpit with full sanctuary (platform, altar table, cloth, 6 emissive candles, small crucifix) - Add cathedral_cross: large wall cross with gold trim and halo - Add cathedral_organ: 19 brass pipes in 3 rows with console and frame - Add cathedral_candelabras: 6 floor candelabras + 8 wall sconces - Add cathedral_chandeliers: 3 iron ring chandeliers with 8 candles each - Add cathedral_pews: 12 rows of dark wood benches on both sides - Add cathedral_gothic_arches: 14 pointed arch triangles above columns - Add cathedral_extras: baptismal font, 2 confessionals, carpet runner, lectern, 4 additional stained glass windows - Add write_triangle_mat helper for material-enabled triangles Generated scene produces 501 shapes, matching the hand-edited file. https://claude.ai/code/session_013xevs8nqiUq2E1G3y8vuX5
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Replace the small pulpit with a full sanctuary featuring a raised
2-step stone platform, dark wood altar table with white cloth, 6
altar candles with emissive flames, and a small standing crucifix.
Add a large wall cross (dark wood with gold trim and halo) mounted
on the back wall below the rose window, visible from all cameras.
Add organ pipe array on the right wall near the entrance: 25 brass
pipes of varying heights in 3 rows, with a dark wood console base,
gold pipe caps, and decorative frame.
Add 6 floor candelabras (3 per side of nave) with iron stands and
3 candles each, plus 8 wall sconces (4 per wall) with emissive
flame spheres for warm lighting accents.
Add 3 iron ring chandeliers hanging from the ceiling ridge beam at
Z=5, -5, -15, each with 8 candle sticks and emissive flames around
a torus ring with a central gold ornament.
Add 12 rows of dark wood pews (24 total, left and right columns)
from Z=8 to Z=-14, each with seat and backrest, defining the nave
with a clear central aisle.
Add 14 pointed gothic arch triangles (7 per side) above the column
arcade, reinforcing the gothic cathedral silhouette.
Add baptismal font near entrance, 2 confessional booths against the
left wall, a red carpet runner along the nave, a lectern/ambo at
the sanctuary, and 4 additional stained glass windows flanking the
rose window on the back wall.
Total objects: ~500 (up from ~236), well within render budget.
https://claude.ai/code/session_013xevs8nqiUq2E1G3y8vuX5