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Andrew Xue edited this page Sep 9, 2017
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1 revision
Overview
All serializable content has their Type associated with a unique string. This is to ensure that saving and loading can work, even when class names are changed.
Content that requires an entry in the ID table include:
Stat
SpellBook
Item
Buff
Brain
The unit test will remind you if you are forgetting to associate a type, but this will only work if your content is included under the Scripts.Game.Defined.Serialized namespace.