A fast, accessible audio player for Windows with support for tempo/pitch shifting, effects, and screen reader accessibility.
- Tempo, pitch, and rate adjustment with multiple algorithms (SoundTouch, Rubber Band, Speedy)
- Audio effects (reverb, echo, EQ, compressor, stereo width, center/vocal cancel)
- Recording/encoding to MP3, OGG, FLAC
- Internet radio streaming with favorites
- YouTube audio playback
- Screen reader support via Universal Speech
- Hotkey support
- Chapter navigation for audiobooks
- Visual C++ Build Tools (or Visual Studio with C++ workload)
- Download from Visual Studio Downloads → "Tools for Visual Studio" → "Build Tools for Visual Studio"
- Install the "Desktop development with C++" workload
Download from un4seen.com and place the following in the lib/ folder:
Libraries (.lib files for x64):
- bass.lib
- bass_fx.lib
- bass_aac.lib
- bassmidi.lib
- bassenc.lib
- bassenc_mp3.lib
- bassenc_ogg.lib
- bassenc_flac.lib
DLLs (place in lib/ folder):
- bass.dll
- bass_fx.dll
- bass_aac.dll
- bassmidi.dll
- bassenc.dll
- bassenc_mp3.dll
- bassenc_ogg.dll
- bassenc_flac.dll
Download the SQLite amalgamation and place sqlite3.c in the src/ folder.
Clone UniversalSpeechMSVCStatic, build it with c.bat, then place bin-x64\UniversalSpeechStatic.lib in the lib/ folder.
Download Rubber Band Library v4.0.0 and extract to deps/rubberband-4.0.0/.
Place the following in deps/:
deps/speedy/- Speedy library sourcedeps/sonic/- Sonic library sourcedeps/kissfft/- KissFFT source
Open a command prompt and run:
build_new.batDisable screen reader support:
build_new.bat no-speechDisable Rubber Band:
build_new.bat no-rubberbandCombine options:
build_new.bat no-speech no-rubberbandAfter building, run FastPlay.exe. DLLs are loaded from the lib/ subfolder.
FastPlay/
├── src/ # Source files
├── include/ # Header files
├── lib/ # BASS libraries and DLLs
├── deps/ # Third-party dependencies (Rubber Band, Speedy, etc.)
├── build_new.bat # Build script
├── FastPlay.rc # Resource file
└── FastPlay.exe # Output executable
This project uses the following third-party libraries:
- BASS and related libraries (commercial/free for non-commercial use)
- SQLite (public domain)
- Rubber Band Library (GPL)
- Universal Speech (MIT)