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Releases: mastertyko/slaynode

SlayNode v1.0 (build 13)

03 May 19:44

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Highlights

Added

  • Tahoe-native main window built around NavigationSplitView, toolbar search, inspector, and workspace-scoped secondary windows
  • Unified local service domain for processes, Docker containers, and Homebrew Services
  • Actor-based discovery orchestration and source-specific control providers
  • SwiftData-backed history for recent workspaces, action history, and scene restoration
  • App Intents, Spotlight indexing hooks, local notification plumbing, and richer menu bar integration
  • New tests for provider logic, command redaction, port parsing, and the extracted dashboard support layer

Changed

  • Raised the minimum OS requirement to macOS 26.0
  • Repositioned SlayNode from Node-focused runtime utility to a first-class local service control room
  • Rebuilt the main UX around native macOS 26 patterns instead of custom window chrome
  • Replaced primary destructive copy like Slay with clearer actions such as Stop, Force Stop, and Restart
  • Tightened process heuristics so tooling daemons and non-service noise are filtered out more aggressively
  • Redacted known secret-bearing command arguments before they are shown in the UI

Fixed

  • Search and filtering now operate on a normalized service index instead of ad hoc runtime strings
  • Hidden or low-value utility processes no longer dominate the main dashboard
  • Commands and summaries shown in the UI avoid leaking common API keys and token flags
  • Recent workspace history no longer reintroduces detached / roots into the primary sidebar

Downloads

  • DMG (recommended): mount and drag to Applications
  • ZIP: extract and move SlayNode.app to Applications

Requirements

  • macOS 26.0 or later

Build Metadata

  • Version: 1.0
  • Build: 13
  • Commit: 4073bff6dbf68824858dae31fecf6a962568539b
  • Branch: main
  • Workflow run: #13

SlayNode v1.0 (build 12)

03 May 19:33

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Highlights

Added

  • Tahoe-native main window built around NavigationSplitView, toolbar search, inspector, and workspace-scoped secondary windows
  • Unified local service domain for processes, Docker containers, and Homebrew Services
  • Actor-based discovery orchestration and source-specific control providers
  • SwiftData-backed history for recent workspaces, action history, and scene restoration
  • App Intents, Spotlight indexing hooks, local notification plumbing, and richer menu bar integration
  • New tests for provider logic, command redaction, port parsing, and the extracted dashboard support layer

Changed

  • Raised the minimum OS requirement to macOS 26.0
  • Repositioned SlayNode from Node-focused runtime utility to a first-class local service control room
  • Rebuilt the main UX around native macOS 26 patterns instead of custom window chrome
  • Replaced primary destructive copy like Slay with clearer actions such as Stop, Force Stop, and Restart
  • Tightened process heuristics so tooling daemons and non-service noise are filtered out more aggressively
  • Redacted known secret-bearing command arguments before they are shown in the UI

Fixed

  • Search and filtering now operate on a normalized service index instead of ad hoc runtime strings
  • Hidden or low-value utility processes no longer dominate the main dashboard
  • Commands and summaries shown in the UI avoid leaking common API keys and token flags
  • Recent workspace history no longer reintroduces detached / roots into the primary sidebar

Downloads

  • DMG (recommended): mount and drag to Applications
  • ZIP: extract and move SlayNode.app to Applications

Requirements

  • macOS 26.0 or later

Build Metadata

  • Version: 1.0
  • Build: 12
  • Commit: da8ea1f3aa9dddfe0f3086eb95c3c43148554598
  • Branch: main
  • Workflow run: #12

SlayNode v1.0 (build 11)

03 May 19:25

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Highlights

Added

  • Tahoe-native main window built around NavigationSplitView, toolbar search, inspector, and workspace-scoped secondary windows
  • Unified local service domain for processes, Docker containers, and Homebrew Services
  • Actor-based discovery orchestration and source-specific control providers
  • SwiftData-backed history for recent workspaces, action history, and scene restoration
  • App Intents, Spotlight indexing hooks, local notification plumbing, and richer menu bar integration
  • New tests for provider logic, command redaction, port parsing, and the extracted dashboard support layer

Changed

  • Raised the minimum OS requirement to macOS 26.0
  • Repositioned SlayNode from Node-focused runtime utility to a first-class local service control room
  • Rebuilt the main UX around native macOS 26 patterns instead of custom window chrome
  • Replaced primary destructive copy like Slay with clearer actions such as Stop, Force Stop, and Restart
  • Tightened process heuristics so tooling daemons and non-service noise are filtered out more aggressively
  • Redacted known secret-bearing command arguments before they are shown in the UI

Fixed

  • Search and filtering now operate on a normalized service index instead of ad hoc runtime strings
  • Hidden or low-value utility processes no longer dominate the main dashboard
  • Commands and summaries shown in the UI avoid leaking common API keys and token flags
  • Recent workspace history no longer reintroduces detached / roots into the primary sidebar

Downloads

  • DMG (recommended): mount and drag to Applications
  • ZIP: extract and move SlayNode.app to Applications

Requirements

  • macOS 26.0 or later

Build Metadata

  • Version: 1.0
  • Build: 11
  • Commit: 2b6bc28c8ac23ebcc112d826a8f9c99cc00674e6
  • Branch: main
  • Workflow run: #11

SlayNode v1.0 (build 9)

02 May 20:55

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Highlights

Added

  • Tahoe-native main window built around NavigationSplitView, toolbar search, inspector, and workspace-scoped secondary windows
  • Unified local service domain for processes, Docker containers, and Homebrew Services
  • Actor-based discovery orchestration and source-specific control providers
  • SwiftData-backed history for recent workspaces, action history, and scene restoration
  • App Intents, Spotlight indexing hooks, local notification plumbing, and richer menu bar integration
  • New tests for provider logic, command redaction, port parsing, and the extracted dashboard support layer

Changed

  • Raised the minimum OS requirement to macOS 26.0
  • Repositioned SlayNode from Node-focused runtime utility to a first-class local service control room
  • Rebuilt the main UX around native macOS 26 patterns instead of custom window chrome
  • Replaced primary destructive copy like Slay with clearer actions such as Stop, Force Stop, and Restart
  • Tightened process heuristics so tooling daemons and non-service noise are filtered out more aggressively
  • Redacted known secret-bearing command arguments before they are shown in the UI

Fixed

  • Search and filtering now operate on a normalized service index instead of ad hoc runtime strings
  • Hidden or low-value utility processes no longer dominate the main dashboard
  • Commands and summaries shown in the UI avoid leaking common API keys and token flags
  • Recent workspace history no longer reintroduces detached / roots into the primary sidebar

Downloads

  • DMG (recommended): mount and drag to Applications
  • ZIP: extract and move SlayNode.app to Applications

Requirements

  • macOS 26.0 or later

Build Metadata

  • Version: 1.0
  • Build: 9
  • Commit: 01a28efe71ea4c670ec4c515e7f12049bab6c004
  • Branch: main
  • Workflow run: #9

SlayNode v1.0 (build 10)

02 May 21:47

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Highlights

Added

  • Tahoe-native main window built around NavigationSplitView, toolbar search, inspector, and workspace-scoped secondary windows
  • Unified local service domain for processes, Docker containers, and Homebrew Services
  • Actor-based discovery orchestration and source-specific control providers
  • SwiftData-backed history for recent workspaces, action history, and scene restoration
  • App Intents, Spotlight indexing hooks, local notification plumbing, and richer menu bar integration
  • New tests for provider logic, command redaction, port parsing, and the extracted dashboard support layer

Changed

  • Raised the minimum OS requirement to macOS 26.0
  • Repositioned SlayNode from Node-focused runtime utility to a first-class local service control room
  • Rebuilt the main UX around native macOS 26 patterns instead of custom window chrome
  • Replaced primary destructive copy like Slay with clearer actions such as Stop, Force Stop, and Restart
  • Tightened process heuristics so tooling daemons and non-service noise are filtered out more aggressively
  • Redacted known secret-bearing command arguments before they are shown in the UI

Fixed

  • Search and filtering now operate on a normalized service index instead of ad hoc runtime strings
  • Hidden or low-value utility processes no longer dominate the main dashboard
  • Commands and summaries shown in the UI avoid leaking common API keys and token flags
  • Recent workspace history no longer reintroduces detached / roots into the primary sidebar

Downloads

  • DMG (recommended): mount and drag to Applications
  • ZIP: extract and move SlayNode.app to Applications

Requirements

  • macOS 26.0 or later

Build Metadata

  • Version: 1.0
  • Build: 10
  • Commit: c5e97869075792ec472185ce426dc2f7b407f953
  • Branch: main
  • Workflow run: #10

SlayNode v1.0 (build 8)

18 Apr 12:46

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Highlights

Added

  • Tahoe-native main window built around NavigationSplitView, toolbar search, inspector, and workspace-scoped secondary windows
  • Unified local service domain for processes, Docker containers, and Homebrew Services
  • Actor-based discovery orchestration and source-specific control providers
  • SwiftData-backed history for recent workspaces, action history, and scene restoration
  • App Intents, Spotlight indexing hooks, local notification plumbing, and richer menu bar integration
  • New tests for provider logic, command redaction, port parsing, and the extracted dashboard support layer

Changed

  • Raised the minimum OS requirement to macOS 26.0
  • Repositioned SlayNode from Node-focused runtime utility to a first-class local service control room
  • Rebuilt the main UX around native macOS 26 patterns instead of custom window chrome
  • Replaced primary destructive copy like Slay with clearer actions such as Stop, Force Stop, and Restart
  • Tightened process heuristics so tooling daemons and non-service noise are filtered out more aggressively
  • Redacted known secret-bearing command arguments before they are shown in the UI

Fixed

  • Search and filtering now operate on a normalized service index instead of ad hoc runtime strings
  • Hidden or low-value utility processes no longer dominate the main dashboard
  • Commands and summaries shown in the UI avoid leaking common API keys and token flags
  • Recent workspace history no longer reintroduces detached / roots into the primary sidebar

Downloads

  • DMG (recommended): mount and drag to Applications
  • ZIP: extract and move SlayNode.app to Applications

Requirements

  • macOS 26.0 or later

Build Metadata

  • Version: 1.0
  • Build: 8
  • Commit: 3bdac0f40d812aec016c0c1f0ba73c3e477910d1
  • Branch: main
  • Workflow run: #8

SlayNode v1.0 (build 7)

18 Apr 12:24

Choose a tag to compare

Highlights

Added

  • Tahoe-native main window built around NavigationSplitView, toolbar search, inspector, and workspace-scoped secondary windows
  • Unified local service domain for processes, Docker containers, and Homebrew Services
  • Actor-based discovery orchestration and source-specific control providers
  • SwiftData-backed history for recent workspaces, action history, and scene restoration
  • App Intents, Spotlight indexing hooks, local notification plumbing, and richer menu bar integration
  • New tests for provider logic, command redaction, port parsing, and the extracted dashboard support layer

Changed

  • Raised the minimum OS requirement to macOS 26.0
  • Repositioned SlayNode from Node-focused runtime utility to a first-class local service control room
  • Rebuilt the main UX around native macOS 26 patterns instead of custom window chrome
  • Replaced primary destructive copy like Slay with clearer actions such as Stop, Force Stop, and Restart
  • Tightened process heuristics so tooling daemons and non-service noise are filtered out more aggressively
  • Redacted known secret-bearing command arguments before they are shown in the UI

Fixed

  • Search and filtering now operate on a normalized service index instead of ad hoc runtime strings
  • Hidden or low-value utility processes no longer dominate the main dashboard
  • Commands and summaries shown in the UI avoid leaking common API keys and token flags
  • Recent workspace history no longer reintroduces detached / roots into the primary sidebar

Downloads

  • DMG (recommended): mount and drag to Applications
  • ZIP: extract and move SlayNode.app to Applications

Requirements

  • macOS 26.0 or later

Build Metadata

  • Version: 1.0
  • Build: 7
  • Commit: aa5d418b5232f9ae4a9556af268eefdbf4aca562
  • Branch: main
  • Workflow run: #7

SlayNode v1.0

11 Apr 01:05

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What's New in v1.0

Downloads

  • DMG (Recommended): Mount and drag to Applications
  • ZIP: Extract and move to Applications

Installation

  1. Download the DMG or ZIP file
  2. Move SlayNode.app to your Applications folder
  3. Launch from Applications or Spotlight

Requirements

  • macOS 13.0 (Ventura) or later
  • Apple Silicon or Intel Mac

Build Metadata