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#Safezones ##Safezones are an addon for Garry's Mod that allow for administrators to create zones where noclip and god mode are enabled and no prop damage is alloewd.

###If you have any issues or request, please create new issue about it here: http://github.com/matteisan/safezones/issues GitHub

####Instructions:

  • You must be Super Admin to use this.
  • Type safezone_new "Name" in console.
    • This will create three new cubes in front of your player.
    • The blue is for moving the zone, the other two are for resizing the zone.
  • Position the markers wherever you want them.
  • Type safezone_finish "Name" in console.
    • This does all final calculations and properly sends data to the clients.
  • Type safezones_save to save all the data.

####Other commands (Remember to run safezones_save to save after using these commands):

  • safezone_setoption "Name" "Option" "Value(s)"
    • This is primarily used for setting options for particular zones.
    • Example: safezone_setoption "ACFZone" "acf" "1"
    • Sets ACF enabled in the zone ACFZone
  • safezone_setcolor "Name" "R" "G" "B"
    • Sets the color of a safezone.
    • Example: safezone_setcolor "Zone" "255" "0" "0"
  • safezone_remove "Name"
    • Removes the given zone.
    • Example: safezone_remove "Zone"
  • safezones_addspawn
    • Adds a spawn where you are looking.
    • Auto saves.
  • safezones_clearspawns
    • Clears all spawns in the map.
    • Auto saves.

#####For developers:

  • If you call safezone_setoption with a custom option, it will save with the rest of the zone data.

    • You can use this to handle zones serverside with custom options.
    • Example: safezone_setoption "Zone" "test" "string or number or anything"
    • This is will make Zone.test return "string or number or anything"
  • If you wish to contribute, check out the todo.txt, those have the plans for safezones in the future.

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Garry's Mod addon that allows creation of zones that allow builders to build peacefully.

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