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build(deps): bump esbuild-wasm from 0.8.27 to 0.17.8#108

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build(deps): bump esbuild-wasm from 0.8.27 to 0.17.8#108
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dependabot/npm_and_yarn/esbuild-wasm-0.17.8

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@dependabot dependabot bot commented on behalf of github Feb 13, 2023

Bumps esbuild-wasm from 0.8.27 to 0.17.8.

Release notes

Sourced from esbuild-wasm's releases.

v0.17.8

  • Fix a minification bug with non-ASCII identifiers (#2910)

    This release fixes a bug with esbuild where non-ASCII identifiers followed by a keyword were incorrectly not separated by a space. This bug affected both the in and instanceof keywords. Here's an example of the fix:

    // Original code
    π in a
    // Old output (with --minify --charset=utf8)
    πin a;
    // New output (with --minify --charset=utf8)
    π in a;

  • Fix a regression with esbuild's WebAssembly API in version 0.17.6 (#2911)

    Version 0.17.6 of esbuild updated the Go toolchain to version 1.20.0. This had the unfortunate side effect of increasing the amount of stack space that esbuild uses (presumably due to some changes to Go's WebAssembly implementation) which could cause esbuild's WebAssembly-based API to crash with a stack overflow in cases where it previously didn't crash. One such case is the package grapheme-splitter which contains code that looks like this:

    if (
      (0x0300 <= code && code <= 0x036F) ||
      (0x0483 <= code && code <= 0x0487) ||
      (0x0488 <= code && code <= 0x0489) ||
      (0x0591 <= code && code <= 0x05BD) ||
      // ... many hundreds of lines later ...
    ) {
      return;
    }

    This edge case involves a chain of binary operators that results in an AST over 400 nodes deep. Normally this wouldn't be a problem because Go has growable call stacks, so the call stack would just grow to be as large as needed. However, WebAssembly byte code deliberately doesn't expose the ability to manipulate the stack pointer, so Go's WebAssembly translation is forced to use the fixed-size WebAssembly call stack. So esbuild's WebAssembly implementation is vulnerable to stack overflow in cases like these.

    It's not unreasonable for this to cause a stack overflow, and for esbuild's answer to this problem to be "don't write code like this." That's how many other AST-manipulation tools handle this problem. However, it's possible to implement AST traversal using iteration instead of recursion to work around limited call stack space. This version of esbuild implements this code transformation for esbuild's JavaScript parser and printer, so esbuild's WebAssembly implementation is now able to process the grapheme-splitter package (at least when compiled with Go 1.20.0 and run with node's WebAssembly implementation).

v0.17.7

  • Change esbuild's parsing of TypeScript instantiation expressions to match TypeScript 4.8+ (#2907)

    This release updates esbuild's implementation of instantiation expression erasure to match microsoft/TypeScript#49353. The new rules are as follows (copied from TypeScript's PR description):

    When a potential type argument list is followed by

    • a line break,
    • an ( token,
    • a template literal string, or
    • any token except < or > that isn't the start of an expression,

    we consider that construct to be a type argument list. Otherwise we consider the construct to be a < relational expression followed by a > relational expression.

... (truncated)

Changelog

Sourced from esbuild-wasm's changelog.

Changelog: 2020

This changelog documents all esbuild versions published in the year 2020 (versions 0.3.0 through 0.8.28).

0.8.28

  • Add a --summary flag that prints helpful information after a build (#631)

    Normally esbuild's CLI doesn't print anything after doing a build if nothing went wrong. This allows esbuild to be used as part of a more complex chain of tools without the output cluttering the terminal. However, sometimes it is nice to have a quick overview in your terminal of what the build just did. You can now add the --summary flag when using the CLI and esbuild will print a summary of what the build generated. It looks something like this:

    $ ./esbuild --summary --bundle src/Three.js --outfile=build/three.js --sourcemap
    

    build/three.js 1.0mb ⚠️ build/three.js.map 1.8mb

    ⚡ Done in 43ms

  • Keep unused imports in TypeScript code in one specific case (#604)

    The official TypeScript compiler always removes imported symbols that aren't used as values when converting TypeScript to JavaScript. This is because these symbols could be types and not removing them could result in a run-time module instantiation failure because of missing exports. This even happens when the tsconfig.json setting "importsNotUsedAsValues" is set to "preserve". Doing this just keeps the import statement itself but confusingly still removes the imports that aren't used as values.

    Previously esbuild always exactly matched the behavior of the official TypeScript compiler regarding import removal. However, that is problematic when trying to use esbuild to compile a partial module such as when converting TypeScript to JavaScript inside a file written in the Svelte programming language. Here is an example:

    <script lang="ts">
      import Counter from './Counter.svelte';
      export let name: string = 'world';
    </script>
    <main>
      <h1>Hello {name}!</h1>
      <Counter />
    </main>

    The current Svelte compiler plugin for TypeScript only provides esbuild with the contents of the <script> tag so to esbuild, the import Counter appears to be unused and is removed.

    In this release, esbuild deliberately deviates from the behavior of the official TypeScript compiler if all of these conditions are met:

    • The "importsNotUsedAsValues" field in tsconfig.json must be present and must not be set to "remove". This is necessary because this is the only case where esbuild can assume that all imports are values instead of types. Any imports that are types will cause a type error when the code is run through the TypeScript type checker. To import types when the importsNotUsedAsValues setting is active, you must use the TypeScript-specific import type syntax instead.

    • You must not be using esbuild as a bundler. When bundling, esbuild needs to assume that it's not seeing a partial file because the bundling process requires renaming symbols to avoid cross-file name collisions.

    • You must not have identifier minification enabled. It's useless to preserve unused imports in this case because referencing them by name won't work anyway. And keeping the unused imports would be counter-productive to minification since they would be extra unnecessary data in the output file.

    This should hopefully allow esbuild to be used as a TypeScript-to-JavaScript converter for programming languages such as Svelte, at least in many cases. The build pipeline in esbuild wasn't designed for compiling partial modules and this still won't be a fully robust solution (e.g. some variables may be renamed to avoid name collisions in rare cases). But it's possible that these cases are very unlikely to come up in practice. Basically this change to keep unused imports in this case should be useful at best and harmless at worst.

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Bumps [esbuild-wasm](https://github.com/evanw/esbuild) from 0.8.27 to 0.17.8.
- [Release notes](https://github.com/evanw/esbuild/releases)
- [Changelog](https://github.com/evanw/esbuild/blob/main/CHANGELOG-2020.md)
- [Commits](evanw/esbuild@v0.8.27...v0.17.8)

---
updated-dependencies:
- dependency-name: esbuild-wasm
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Feb 13, 2023
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dependabot bot commented on behalf of github Feb 20, 2023

Superseded by #109.

@dependabot dependabot bot closed this Feb 20, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/esbuild-wasm-0.17.8 branch February 20, 2023 14:21
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