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⚡ Bolt: Optimize Server Lookups in LuaServerModule - #240

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optimize-lua-server-12017556157353386656
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⚡ Bolt: Optimize Server Lookups in LuaServerModule#240
mleem97 wants to merge 1 commit into
mainfrom
optimize-lua-server-12017556157353386656

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@mleem97

@mleem97 mleem97 commented Aug 15, 2026

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💡 What: Replaced O(N) FindObjectsOfType<Server> with O(1) NetworkMap.instance dictionaries in LuaServerModule. Added early return in repair_all to avoid empty allocations.
🎯 Why: Resolves significant performance bottleneck when lua scripts query servers, reducing IL2CPP Garbage Collection pressure.
📊 Impact: Faster script execution times, lowers frame hitching during lua-driven repair commands.
🔬 Measurement: Verified by ensuring tests pass. Evaluated performance via reduced CPU cycle time compared to full hierarchy sweeps.


PR created automatically by Jules for task 12017556157353386656 started by @mleem97

Replaced O(N) `FindObjectsOfType<Server>` with O(1) `NetworkMap.instance` dictionaries in `LuaServerModule`. Added early return in `repair_all` to avoid empty allocations.
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Up to standards ✅

🟢 Issues 0 issues

Results:
0 new issues

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🟢 Metrics 18 complexity · 1 duplication

Metric Results
Complexity 18
Duplication 1

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