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Add PS1 SPU Gaussian interpolation - #39

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mstan merged 1 commit into
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merge/spu-gaussian-interpolation
Jul 15, 2026
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Add PS1 SPU Gaussian interpolation#39
mstan merged 1 commit into
masterfrom
merge/spu-gaussian-interpolation

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@mstan mstan commented Jul 15, 2026

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Adds the PS1 SPU four-tap Gaussian interpolation filter for decoded voice samples, including history across ADPCM blocks.

Adapted from #16 with source provenance and Martin Penkava's co-authorship preserved.

Focused interpolation tests pass. Tomba 2 exercised the path and passed gameplay, save, and transition checks; audio was reported notably smoother.

Port the reusable Gaussian interpolation slice from PR #16 while keeping its reverb engine on a separate branch.

Co-authored-by: Martin Penkava <mpenkava1337@gmail.com>

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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mstan merged commit 808b225 into master Jul 15, 2026
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mstan deleted the merge/spu-gaussian-interpolation branch July 15, 2026 01:57
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