Fix reconnection race in golf websocket server#1154
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Restructure reconnectPlayer to return restore data instead of spawning a goroutine with a 10ms sleep. handleAuthenticate now sends authenticated, roomJoined, and gameJoined messages synchronously after releasing the lock, eliminating the window where a client could act before receiving its restored state. Fixes #1152
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Restructure reconnectPlayer to return restore data instead of spawning a goroutine with a 10ms sleep. handleAuthenticate now sends authenticated, roomJoined, and gameJoined synchronously after releasing the lock, eliminating the window where a client could act before receiving its restored state.
Closes #1152