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wgpui

A fork of GPUI (Zed's GPU-accelerated UI framework) with a unified wgpu + winit backend, replacing the original per-platform Metal, Blade, and Direct3D renderers.

What changed

  • Single cross-platform renderer built on wgpu and winit.
  • All native platform backends (macOS/Metal, Linux/Blade, Windows/Direct3D) and their dependencies have been removed.
  • Text rendering uses cosmic-text.

Usage

[dependencies]
wgpui = { version = "0.3.3" }

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