A fork of GPUI (Zed's GPU-accelerated UI framework) with a unified wgpu + winit backend, replacing the original per-platform Metal, Blade, and Direct3D renderers.
- Single cross-platform renderer built on wgpu and winit.
- All native platform backends (macOS/Metal, Linux/Blade, Windows/Direct3D) and their dependencies have been removed.
- Text rendering uses cosmic-text.
[dependencies]
wgpui = { version = "0.3.3" }