README says:
Note that for some of the symbols, they are rendered incorrectly. This is an unresolved bug in GFLabel.
I'm not sure what you are referring to, but I noticed that the symbol stuff is drawn upside down, including in the graphics you included in the README. I saw that you import them with:
self.shapes = import_svg(svg_data, flip_y=False)
That sounds like it ought to be correct, but in build123d, the default for flip_y is True for some reason. I don't really know what the story is, but is there a specific reason you passed it as False?
README says:
I'm not sure what you are referring to, but I noticed that the symbol stuff is drawn upside down, including in the graphics you included in the README. I saw that you import them with:
self.shapes = import_svg(svg_data, flip_y=False)That sounds like it ought to be correct, but in
build123d, the default forflip_yisTruefor some reason. I don't really know what the story is, but is there a specific reason you passed it asFalse?